3/11/2024 0 Comments Unity extract alla assets![]() ![]() The tedious thing is to spot which file corresponds to which music. ![]() That seems a bit complicated at first but I'd say it's not a big deal to do all that stuff ^^' It will import your OGG file and automatically add an AKB Header to it so it can be used by the game. You can play it with any music player that accepts OGG.ĥ) Replace that file by your own, using the exact same name and suffix.Ħ) In Unity Assets Viewer, right-click on the same file and "Import Selection". This file, even though it doesn't have the good suffix, is a proper OGG file. It will export the file in your game's folder, in a sub-folder "HadesWorkshopAssets". You can use Hades Workshop and more precisely the tool included in it, Unity Assets Viewer:ġ) Once you opened that tool "Unity Assets Viewer", go to "File -> Open" and search for your game's "FF9_Launcher.exe" (it's in a folder like "C:/Program Files/Steam/steamapps/common/Final Fantasy IX").Ģ) Verify the options: be sure that the audio option "Remove AKB Header" is checked also, if you use a 32-bits machine, you'll need to swap from "圆4" to "x86".ģ) Go to "Archive -> Streaming Assets -> p0data61", it will print a list of the music files (they don't have explicit names yet, only numbers identificators.).Ĥ) Right-click on one of these musics, then "Export Selection". The music files have a small AKB header followed by a normal OGG file. ![]()
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